Win 11 & Omarchy Dual boot and GitHub update
I've been writing scripts for Linux for a while now and they've been scattered across videos, member areas, and random links in descriptions. So I thought it was time to walk through my GitHub properly, show you everything that's on there,
I've been writing scripts for Linux for a while now and they've been scattered across videos, member areas, and random links in descriptions. So I thought it was time to walk through my GitHub properly, show you everything that's on there, explain what each script does, and let you know where things are headed.
If you've ever watched one of my videos and wondered where to actually get the script, this is the video. One link, everything in one place.
go to for link to git
WHAT'S ON THE GITHUB
Gamescope Steam Deck Mode Launcher — This is the main one. The script that turns Omarchy into a Steam Deck by launching a pure Gamescope session. Super+Shift+S to get in, Super+Shift+R to get out. No command lines, no launch options, just gaming. This is the correct way to run Gamescope — as its own session, not nested inside another compositor. There's an older archived version on my GitHub that does it the wrong way by launching Gamescope inside Hyprland. A lot of people have cloned it and are working on it, but the SuperShift S script is the one you want.
Omarchy Dual Boot With Windows — Install Windows first, leave a free partition, then run this script to patch an Omarchy ISO so both can live on the same drive. The trick is it uses your boot menu key rather than a traditional bootloader, because Windows updates love to overwrite the EFI partition and wipe out your Linux boot entry. Works on most systems but some laptops with locked-down BIOS won't play nicely.
Omarchy Monitor Manager — A TUI for controlling multi-monitor setups. Omarchy has built-in keyboard shortcuts for scaling now, but this gives you more granular control if you're running multiple displays with different configurations.
DaVinci Resolve Installers — I've got these for multiple distros. Omarchy, Linux Mint (supports both Resolve 20 and 23), Pop!_OS, Rocky Linux 10, and even OpenSUSE Tumbleweed. The Rocky Linux one is worth highlighting because Blackmagic officially ships Resolve for Rocky 8 which is ancient and doesn't work properly anymore. My script brings you up to date with Nvidia drivers, installs Resolve, and even pulls in Microsoft fonts so projects transferred from Windows don't break because of missing typefaces.
DaVinci Resolve on AMD — There's a specific version for AMD 9000 series cards on Omarchy. It works but you won't get hardware video acceleration. AMD and Resolve on Linux is still a nightmare, but at least you can edit.
Cosmic Store for Omarchy — Installs the Pop!_OS Cosmic flatpak store on Omarchy. Sometimes you just want a visual way to browse and install flatpaks without diving into the AUR. Simple and useful.
Plex Media Server Setup — For Ubuntu or Mint. Turns your box into a fire-and-forget media server. Run the script, it sets everything up, leave it running.
Red Pill Backup — A complete personal backup solution for Omarchy including disaster recovery. Worth having set up before you need it.
Acer Power Control — Specifically for Acer Nitro and Predator laptops running Omarchy. Fixes the power state management so you're not stuck on the lowest performance mode all the time.
Motion Wallpapers — Makes a video run as your desktop wallpaper on Omarchy. People love this one.
macOS VMs — Scripts to run macOS in virtual machines on Omarchy. Monterey works. A couple of others are a bit wobbly but most are fine.
WHERE THINGS ARE HEADED
The goal is to eventually build one universal Gamescope installer that handles Debian, Arch, and Fedora-based distros. I've now cracked all three families — Omarchy and CachyOS for Arch, Mint and Pop for Debian, and Fedora 43. The underlying technology is the same, it's just the package management and session switching that differs. One installer to cover everything is the end game.
Scripts go to the members area first for testing and feedback. Once the members have had time to find issues and I've fixed them, they get pushed to GitHub for everyone. The Mint Gamescope launcher is a perfect example — a member spotted an AMD bug I'd never have caught on my own Nvidia setup, I pulled an AMD card, fixed it, and now it works for everyone.
HOW I WRITE DOCUMENTATION
Quick admission — Claude writes my GitHub README files. I used to sit there typing up installation notes manually and it took ages. Now I feed the script to Claude and it generates the documentation and publishes it to the repo. Massive timesaver.
I make videos about Linux gaming, Omarchy, distro tinkering, scripting, and making Linux work for creative professionals and gamers. Subscribe if that's your thing.